Live survey · independent · open data
Call of Duty: Mobile
has no supported PC option
for most of the world
The official emulator is unreliable and regionally limited, third-party emulators carry a ban risk, and there is no native client outside a handful of markets. This survey measures how many players that actually affects — with verified, one-per-person responses and a public dataset anyone can audit.
Verified responses
13
One per confirmed identity
Countries
9
Distinct countries represented
Want a native client
92.3%
Chose it as their preferred fix
Currently can't play
23.1%
No working platform available
Last response 17 Oct 2026, 13:46 UTC · Generated 22 Oct 2026, 22:55 UTC
Sect. 01
What they play on now
Current platform, all verified responses
- Official emulator (Gameloop / Garena PC)30.8% 4
- Not currently able to play23.1% 3
- Third-party emulator (ban risk)15.4% 2
- Android phone15.4% 2
- iPad7.7% 1
- iPhone7.7% 1
Sect. 02
Preferred solution
Single choice — what respondents most want shipped
- A native global PC client92.3% 12
- Expand the existing regional PC client worldwide7.7% 1
Sect. 03
Most-wanted features
Multi-select; percentages are of all responses, so they sum above 100%
- Keyboard & mouse support92.3% 12
- High / uncapped frame rate76.9% 10
- Serious PC anti-cheat69.2% 9
- Runs on low-end PCs69.2% 9
- Cross-progression with my mobile account69.2% 9
- Full PC graphics settings61.5% 8
- High-resolution & ultrawide displays46.2% 6
- Controller support30.8% 4
- Separate PC matchmaking pools30.8% 4
- Standalone installer, no extra store15.4% 2
Sect. 04
Top countries
Every country represented so far
- Algeria30.8% 4
- Germany15.4% 2
- Russia7.7% 1
- Türkiye7.7% 1
- Iran7.7% 1
- India7.7% 1
- China7.7% 1
- Philippines7.7% 1
- United Kingdom7.7% 1
Why this isn't another petition
01
One verified identity, one response
Every response sits behind an email or Discord confirmation, and the identity is stored as a salted hash under a unique constraint. A second submission is rejected by the database, not by the browser.
02
Bot checks and rate limits
Cloudflare Turnstile guards both sign-in and submission, verified server-side, with per-address and per-network rate limits on top.
03
Open dataset, published as-is
The full anonymised response set downloads as CSV or JSON. Every figure on this page can be recomputed from it.
Full detail, including exactly what counts as a duplicate, is on the methodology page.
Two minutes
One verified response.
Confirm an email address or sign in with Discord, answer seven questions, done. We store a hash of your identity — never the address itself — so the count stays honest without us holding a pile of personal data.
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